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 Post subject: Upcoming maps..
PostPosted: Fri Nov 02, 2012 7:42 am 
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was flattened
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So while some of you were gone, I've still continued on making maps which has actually turned into a past-time for me. Without further ado, here are some of the possibly new and old, tho unreleased projects! I will try to prioritize the maps which have more demand. Might release all of this crap in one big pack of sh*t, like my last bunch. :pork: :bday:

Here's some half an hour project
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This has been on aq2world before, but hasn't been finished yet
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Another half an hour project :P
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nothing to say :pork:
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larger version
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dueling map
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haven't been working on this crap for ages, but lets include it here
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similar project with different lighting
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duel map
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dont even ask what the ffff this is :bday:
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a newer version of zahara
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I had to make something with the awesome textures provided by WizardExt in his new map Terminal. I dont think this map has anything that I can actually take credit for except maybe for the assemblance. Heres a few pics
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 Post subject: Re: Upcoming maps..
PostPosted: Fri Nov 02, 2012 7:59 am 
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Looks good! Can't wait for some new maps. And a new rotation. With new maps. B>

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Retired AQ2 player, semi-retired RQ3 player.


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 Post subject: Re: Upcoming maps..
PostPosted: Sun Nov 04, 2012 5:47 am 
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Ok nice to C people still make maps +1 for u !

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 Post subject: Re: Upcoming maps..
PostPosted: Mon Nov 05, 2012 12:57 pm 
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didn't throw its grenade far enough
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Cool to see new map projects. I especially like the desert themed ones; wasteland and zahara. They look promising!

The other maps could use some more work. They are either very experimental/abstract or lacking variety. I suggest breaking up the geometry and use additional textures. Like the half-an-hour project map (first image), seems really fun to play but could use an extra texture and some geometry love.

Mirrored design is visually very boring. If it's for CTF I understand that you want to make sure it's balanced. But you can mirror it and then re-work one side to be different. Having the same shapes/bounding boxes, but be visually different.

Keep up the great work and post your progress! :hop:

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 Post subject: Re: Upcoming maps..
PostPosted: Sat Feb 09, 2013 1:25 pm 
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Nice work! I'm in the process of learning how to create maps, so it's nice to know there are some talented people I can turn to for help. ;)


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 Post subject: Re: Upcoming maps..
PostPosted: Fri Mar 15, 2013 9:18 am 
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Very nice work.

I was wondering which pak are you using for the white font hud numbers and the high detail hud icons in some of the pictures? Are you using Q2Pro, if so how did you get the hud to work properly with non-default sizes and some transparency? Thanks.

EDIT:
I figured it out, using gl_bilerp_pics "1" seem to work pretty well.


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